3D-Coat development process

I am Andrew Shpagin, the developer of 3D-Coat. This is my personal blog devoted to the development of 3D-Coat. This blog is created to give fast and non-official information about 3D-Coat. I will post there daily news, what I am doing now, what features are under development this moment. It could be really interesting for everyone who is interested in 3D-Coat.

Friday, September 19, 2008

Voxel scolpting - take part in development!

Excuse for long delay in posting there, it was hot time. Many sales, many support questions, many work over volumetric sculpting. Really multithread working :) But all is going very well. It seems 3D-Coat becomes popular cake :) Please join very hot discussion in forum about first alpha and principles of volumetric sculpting. You have a chance to make this tool better and perfect. The thread is there:


1 comment:

Unknown said...

Hi Great (and so rapid) work- just downloaded your alpha version- hope that I can give some good feedback and support your app.

Will just have to learn it first -at first glance it looks intuitive enuff - ahh voxels