3D-Coat development process

I am Andrew Shpagin, the developer of 3D-Coat. This is my personal blog devoted to the development of 3D-Coat. This blog is created to give fast and non-official information about 3D-Coat. I will post there daily news, what I am doing now, what features are under development this moment. It could be really interesting for everyone who is interested in 3D-Coat.

Monday, July 7, 2008

3D-Coat 2.10 Beta1 and 2

3D-Coat 2.10 BETA1 and 2 are widely discussed in forum. The main new feature is retopo tool in 3D-Coat. It is really big piece of work and now it is close to final. Also Mac version is close to first beta version. There is some roadmap:

Beta 1 discussion (maybe biggest discussion at all)

Beta 2 discussion:

MacOS announcements and news:

I have told that first MacOS beta will be released 9 of july, but I am not sure that it will be ready until this date, it is possible that it will be postponed on a week.

Also, development 0f 3.0 will be started after releasing 2.10. I plan to release 3.0 approximately in september. The major feature is volumetric sculpting. It you have questions or proposals, please post it there: