I have made focal shift. You can manage it using key '~' or slider on top panel. Do you know what is floating panel? (use '~') It is shown there:
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You can also assign focal shift change to mouse wheel in options. But when I have add the focal shift slider to the top panel I have understood that there is too many sliders. So I have made "flipping sliders" - now you can minimize/restore every slider on the top panel like it is shown on the screenshot below. The slider will be replaced with the button with the first letter of slider's name.
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Also I have fixed bug when during filling using depth channel there was bugs in Sculpt mode. Also, Color pickers are now resizable and dockable. I have almost done more convinient preview of texture moving using cubic mapping. It was very inconvinient to move/scale texture in cubic mode because when you press RMB the preview of pen disappears. Now there is floating patch over the surface. Another important improvement - cursor shape depends on place where cursor is. Cursor changes it's shape over sliders, navigation controls, flipping sliders, movable windows headers, over surface and so on.
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